Crowdplay

Responsibilities: product | UX | UI Co-founder with Yaakov Friedman

End-to-end enjoyment.

Music and performances have become an integral part of our cultural life, lifting us from the harsh daily routine to places of spirit and fun, whether it's at a family event or a mass music performance. The problem is that the part of searching and booking is often difficult and frustrating

Crowdplay

It aims to make the entire process enjoyable and simple from start to finish.

Business goals

Target audience

B2B2C, music producers and live music shows consumers

Differentiation

a system that makes selling live shows simple and reliable

Business model

sponsored advertising, brokerage fees

user research

To understand the main problems in the search and booking phase, I conducted several interviews with people who frequently go to music concerts, as well as people who have booked an artist to perform for their private event.

I also conducted a survey of the Israeli community that frequently books concert tickets

The main problems

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No trust in the various agency websites

Lack of information and transparency regarding prices

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Cumbersome and unintuitive purchasing process

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Market research

To understand the solutions currently offered on the market, I researched dozens of sales platforms, from giant companies like Ticketmaster, Via Gogo, Dice, artist booking companies like Gigsalad, Bandsintown, to similar competitors in other areas like Airbnb, Depop, and Etsy.

I read user reviews of the various products to understand where the pain points are and what can be learned and adopted.

Conclusions

pain point #1

Unoriginal price

trading in tickets causes prices to rise and difficulty in obtaining the cheapest price

pain point #2

Multiple offers

one performance is traded on different sites, it creates a long and exhausting comparative process

pain point #3

Knowledge is power

confused and not detailed information, especially when inviting an artist to an event

Takeaway

Key learning #1

Efficient Search

Advanced and intuitive search functions are a powerful tool

Key learning #2

It's a small world, it's more reliable

direct and unmediated connection between business and customer

Key learning #3

User-fed content

The best efficiency is a system that feeds itself with its user activity

Key learning #4

Bookings for everyone

Make the process simple for every musician

Formulating solutions

Unmediated -direct connection between the artist and fans

A social system with an artist and customer profile, displaying the artist's page with all of his services

  • Transparency in price

  • Transparency in offers

  • Live chat

  • Purchase tickets and services directly from the artist

No confusing parts - make it clear, reliable and fast

Advanced purchase options accessible and transparent with a click

  • Intuitive purchase of performances and services

  • Detailed and clear information and price

  • Quick and easy redemption of tickets at the performance location

Make the search process easy

Advanced Search System

  • Various search options

  • Filtering options

  • Suggestions feed based on an algorithm that identifies music preferences

Architecture

After formulating the main solutions, I defined an architecture, got into the thick of it, and formulated a more detailed list of requirements using flowcharts, in order to arrange everything in a way that would serve the main goals.

Mobile

Web

Wireframes

After formulating the architecture, I designed the main screens, and from there I proceeded to detailed user flows. Every screen, button, and content has a reason stemming from the conclusions of the research I conducted and our business requirements.

User flow

After the main sketches, I created detailed user flows. Click on the screens to see

Mobile-End users

For the search option, I chose to prominently place a search button and design it as the main button, in accordance with the conclusions I formulated. I also chose to open a new screen that lists the required search categories so that it would be a simple, intuitive, and clear experience.

Advanced Search System

In the navigation, I placed the important but not the main parts of the system. In the middle, I chose to place the purchase list, which is actually the second part of the main flow and the main goal - the purchase itself. There you can make the purchase or alternatively communicate with the seller.

Navigation

Web- Professional user

Direct purchase

The process of purchasing both tickets and other services is done directly from the artist himself. I designed it so that everything is clear and transparent throughout the process and the purchase itself is intuitive and simple.

boarding

Registration and login are simple, I did not include choosing a photo and additional details because an end user has no public visibility and value to other users, in addition, the interaction is only between the artists and fans and not between end users. So I kept the profile details technical and minimal.

Ui Design

After I finished building the wireframes, I turned to designing the interface. I chose a dark background color reminiscent of the live performance look and chose a pop pink color for the buttons and things I wanted to highlight as a complementary action color.

Direct connection

The interface's main solution is a direct connection between the artist and the fan regarding the purchase of music services. The artist page centralizes everything the fan needs to enjoy live music.